ON THIS WIKI
|At top, the King Spider in Twilight Forest versions 1.15.3 and below (as seen in all current FTB packs.) At bottom, the King Spider as seen in Twilight Forest versions 1.15.4 and above (not yet in any current FTB packs.)|
|Health||30 ( x 15)|
|Damage||6 () plus damage dealt by the particles casted by the Skeleton Druid riding the spider|
|Spawn||Underneath the canopy of a Dark Forest|
|Drops||0-3 String and 0-2 Spider Eye|
|Source Mod||Twilight Forest|
The King Spider is a larger cousin to the regular Hedge Spider that spawns only beneath the canopy of the Dark Forest biome within the Twilight Forest. It shares the same mesh and the same skin as the regular Hedge Spider, but has been scaled up by a factor of two, being twice as tall, twice as wide and twice as long. The King Spider has 15 hearts, 50% more than that of a regular Minecraft player and nearly twice that of the regular Spider and Hedge Spider. The King Spider also deals three times the damage of a normal Spider, dealing three hearts with every hit. This puts the King Spider on par with the Naga and the Twilight Lich in terms of damage ability.
The King Spider is a very formidable foe due to its large amount of health, its size and its attack power. The King Spider also has increased speed over a regular Spider, meaning that sprinting is insufficient to stay ahead of a King Spider when being chased by one.
As of version 1.15.4, the King Spider has an updated texture and always spawns with a Skeleton Druid on its back, posing an additional challenge to the player. This is roughly equivalent to a highly souped-up Spider Jockey in vanilla Minecraft, as the Skeleton Druid is also able to shoot ranged projectiles as any other skeletons are, and the player will inevitably be overrun and most likely die due to the combination of the King Spider's increased speed and damage as well as the Skeleton Druid's powers. Like a normal Spider Jockey, if the King Spider is killed, the Skeleton Druid will continue fighting the player.