ON THIS WIKI
Sigil of Magnetism
| Sigil of Magnetism | |
|---|---|
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| Name | Sigil of Magnetism |
| Source Mod | Blood Magic |
| ID Name | AWWayofTime:sigilOfMagnetism
|
| Type | Item |
| Stackable | No |
The Sigil of Magnetism is an item added by the Blood Magic mod. It pulls items into the Player's inventory from a five block radius when active. Right-click with the sigil in hand to activate or deactivate it. Activation costs 50LP of Life Essence from the bound player's Soul Network and a further 50LP every ten seconds thereafter until turned off. It can be socketed into Bound Armor which reduces all its LP costs to zero, but can then only be toggled on/off with the rest of the armor's effects. Compatible with the Sigil of Holding.
Recipe





Activation Cost
Activating this Sigil costs 50 LP every 10 seconds until deactivated.
Bound Armor Ability
When socketed into Bound Armor, the Sigil of Magnetism pulls items into the Player's inventory within a five block radius.
Usage
Sigil of Magnetism has no known uses in crafting.




































































































