24,496 ARTICLES
ON THIS WIKI

Call of the Zephyr

Call of the Zephyr
Name Call of the Zephyr
Ritual Stones 12
Activation Crystal Weak Activation Crystal
Activation Cost 25,000 LP
Running Cost 5 LP/operation
Effect Collects items

Call of the Zephyr is a Blood Magic Ritual that collects items from the ground.

Note: In versions of Blood Magic prior to 1.0.1g, this ritual had a critical bug which could cause world corruption.[1]

Recipe[edit]

Call of the Zephyr requires 12 Ritual Stones of air and 25,000 LP to activate.

Usage[edit]

Call of the Zephyr collects items from the world in a 21x21x21 cube centered on the Master Ritual Stone. It places these items into the inventory directly above the Master Ritual Stone. Each stack collected costs 5 LP.

Reagents[edit]

The effect of the Ritual can be modified by feeding Reagents into the Master Ritual Stone. The following effects are available:

Reagent Cost Effect
Reductus 1/stack Add 60 tick delay before picking up items

Version History[edit]

  • 1.0.1g: Fixed bug that could cause world corruption.
  • 1.0.1d: Added.

References[edit]

  1. http://www.minecraftforum.net/topic/1899223-172164-blood-magic-v101e-updated-may-19/page__st__2580#entry31942844