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Sigil
Sigils are usable items that can be crafted in the Blood Magic mod. Most of them cost LP to use.
Sigil | Activation Cost | Effect | Bound Armor Effect |
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50 LP | Launches the Player | Prevents Fall Damage |
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0 LP | Displays Soul Network and Blood Altar Information | Displays Soul Network HUD bar |
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200LP | access your Ender Chest | |
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500 LP per 10 sec | Harvest and replant nearby mature crops | Harvests and replants nearby crops |
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1,000 LP | Creates Lava | Grants Fire Resistance |
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0 LP | Stores Up to Nine Other Sigils | |
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50,000 LP per 20 sec | give the player a constant 10 abosorption hearts bonus. | Give 10 absorption hearts |
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200 LP per 10 sec | Provides Damage Protection From Drowning, Fire, and Falling | N/A - Cannot Be Bound |
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200 LP | Prevents Teleporting | |
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250 LP per 10 sec | Grants Boost (Increased Movement Speed, Jump Height, and Step Assist) | Grants Boost |
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0 LP | Stores Up to Four Other Sigils | N/A - Cannot Be Bound |
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50 LP per 10 sec | Attracts Nearby Items | Attracts Nearby Items |
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0 LP | Shows Progress and Speed of Altar | Has no effect |
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100 LP per 10 sec | give Swimming effect (swim faster,breath underwater,mine block faster) | give Swimming Buff to the player. |
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10 LP | Creates Light Source and Damages Mobs | Grants Night vision |
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100 LP per 10 sec | Increases Mining/Digging Speed by 20% | Grants Haste |
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150 LP per 5 sec | Accelerates Plant Growth | Accelerates Plant Growth |
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100 LP per 10 sec | Creates a Temporary Platform | Creates a Temporary Platform |
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250 LP | Deflects Projectiles | Deflects Projectiles |
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50 LP | Destroys Liquids | Prevents Void Damage |
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100 LP | Creates Water | Grants Water Breathing |
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