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Alveary Fan
Alveary Fan | |
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Name | Alveary Fan |
Source Mod | Forestry |
ID Name | Forestry:alveary:3
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Type | Block |
Stackable | Yes (64) |
Blast Resistance | 7.5 |
Hardness | 1.0 |
Solid | Yes |
Transparent | No |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool | Any tool |
The Alveary Fan can be part of the Alveary structure to simulate a cooler climate than the biome the Alveary is actually placed in. It needs a BuildCraft compatible power source to operate.
Using
A Fan takes a Variable amount of MJ ranging from 1 to 8 to move the temperature of the Alveary it is structured into down one. Example Normal/Normal to Cold/Normal.
Temperature Levels
Each tier of temperature you want to raise(or lower) your Alveary requires another Heater(Or fan) structured into the Alveary structure. For example from Cold/Normal you need one heater receiving 6-8MJ to reach Normal/Normal. Then moving from Normal/Normal to Warm/Normal you need a second heater connected to the structure with an additional 6-8MJ. Note that a single heater may not be able to receive 12-16MJ to accomplish this, one heater may be requiered per tier of temperature.
Limitations
Some areas appear to have limitations on the rise and fall of temperatures. Using only 1MJ on a fan to bring the nether Hellish/Arid brings it down to Warm/Arid however unlike above for some reason a single fan was able to bring it down from Hellish/Arid Two tiers lower to Normal/Arid. And unlike a test on overworld whos cooling limitation was Cold/Normal in the nether it was possible using enough MJ and fans to lower it to Icy/Arid. This shows a possible large variance in the biome on how it effects the uses of heaters and fans.
Recipe
See Also
Alveary Spotlight
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