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Glowstone Illuminator
| Glowstone Illuminator | |
|---|---|
| Name | Glowstone Illuminator |
| Source Mod | Thermal Expansion |
| ID Name | ThermalExpansion:Light
|
| Type | Block |
| Stackable | Yes (64) |
| Blast Resistance | 450.0 |
| Hardness | 3.0 |
| Solid | Yes |
| Transparent | No |
| Affected by Gravity | No |
| Emits Light | No |
| Flammable | No |
| Required Tool | |
Glowstone Illuminators are used for lighting (providing 15 light), and are very configurable with a Thermal Expansion-compatible wrench. They will cycle through six possible modes:
- Default Off: The Illuminator will not glow unless given a redstone signal, acting like a redstone lamp.
- Default On: The Illuminator will glow unless it's given a redstone signal.
- Scaled (Proportional): The Illuminator will give off the amount of light proportional to the strength of the redstone signal received. In other words, a redstone signal of 10 will make the Illuminator give off a light level of 10.
- Scaled (Inverse): The Illuminator will give off the opposite amount of light of the strength of the redstone signal received. A signal of 10 will make the Illuminator give off a light level of 5.
- Always Off: The Illuminator will never give off light, regardless of redstone signal.
- Always On: The Illuminator will always give off light, regardless of redstone signal.
Colors

The Illuminator's color can be changed from its default yellow by right-clicking on it while holding a dye. Doing so will consume the dye and play a note. Dyes have no effect on the level or color of light being emitted.
Colors can be set more precisely by using a Multimeter, which does not consume any resources. Settings can be copied between multiple illuminators with a Redprint.
Recipe
Usage
Glowstone Illuminator can be used to create the following items:
Videos
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