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Slime Channel
Slime Channel | |
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Name | Slime Channel |
Source Mod | Tinkers' Construct |
ID Name | TConstruct:slime.channel
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Type | Fluid |
Stackable | Yes (64) |
Blast Resistance | 1.5 |
Hardness | 0.3 |
Solid | No |
Transparent | Yes |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
Slime Channel is a fluid added by the Tinkers' Construct mod. It can function as a replacement for noisy, lag-inducing flowing water in many constructions. They are also used as components of the Bounce Pad.
Placing
Slime Channels will flow away from you when placed. If you hold shift while placing the Slime Channel, it will flow towards you instead. Slime Channels are not solid blocks; they act like a fluid in that they will allow you to sink through and swim up through them. They always have a direction of flow, and will push mobs and items through them as any flowing liquid does. It is possible, if somewhat difficult, to drown in a Slime Channel block. Unlike a liquid, Slime Channels have a selection box and allow other blocks to be placed against them, rather than being replaced by any placed block. They do not spread outwards, like a normal liquid (such as water or lava). These DO injure endermen.
Recipe
Slimeballs can be replaced by Gelatinous Slime, Glueball, or Coagulated Blood. If you use Coagulated Blood completely, you will get a Blood Channel Instead.
Usage
Slime Channel can be used to create the following items:
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