ON THIS WIKI
Blood Channel
Blood Channel | |
---|---|
| |
Name | Blood Channel |
Source Mod | Tinkers' Construct |
ID Name | TConstruct:blood.channel
|
Type | Fluid |
Stackable | Yes (64) |
Blast Resistance | 1.5 |
Hardness | 0.3 |
Solid | No |
Transparent | Yes |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
Blood Channels are blocks that acts similarly to a fluid and can function as a replacement for noisy, lag-inducing flowing water in many constructions.
Placing
Blood Channels will flow away from you when placed. If you hold shift while placing the Blood Channel, it will flow towards you instead. Blood Channels are not solid blocks; they act like a fluid in that they will allow you to sink through and swim up through them. They always have a direction of flow, and will push mobs and items through them as any flowing liquid does. It is possible, if somewhat difficult, to drown in a Blood Channel block. Unlike a liquid, Blood Channels have a selection box and allow other blocks to be placed against them, rather than being replaced by any placed block. They do not spread outwards, like a normal liquid (such as water or lava). These DO injure endermen.
Recipe
|