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Night Vision (Modular Powersuits)
This module is installed in the Power Armor Tinker Table and requires the following items:
Night Vision allows the player to see as if they had drank a vanilla Potion of Night Vision. Dark places, such as in caves and out at night, will appear almost as bright as day, allowing the player to see without having to place torches or crank up the Brightness setting in the Options menu. This does however make it difficult to tell which areas are bright enough that mobs won't spawn.
It does require a small amount of energy (5 J/t, or 100 J/s) to remain active, therefore it is a good idea to create a key binding to disable the module when not needed (i.e. during the day, in your house, in a lit cave).