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|Source Mod||Soul Shards|
|Affected by Gravity||No|
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The Soul Cage is a special block that can spawn the type of mob a Soul Shard has absorbed, usually at much better rates than a vanilla Monster Spawner. A Soul Cage is crafted by using 8 Iron Bars in a square (Similar to a Chest). The Soul Cage is placed and can then be right-clicked with a Soul Shard. Mobs will spawn until the Soul Shard is removed. The cage responds to redstone if a tier 5 shard is placed in it.
The spawn area is the same as a vanilla spawner. That is, an 8x8x3 area around the spawner (with the odd sides being towards the lower x and z coordinates).
+X,+Z [x][ ][ ][ ][ ][ ][ ] [ ][x][ ][ ][ ][ ][ ] [ ][ ][x][ ][ ][ ][ ] [ ][ ][ ][S][ ][ ][ ] [ ][ ][ ][ ][x][ ][ ] [ ][ ][ ][ ][ ][x][ ] [ ][ ][ ][ ][ ][ ][x] [ ][ ][ ][ ][ ][ ][ ][x] -X,-Z
Destroying the soul cage with a pickaxe will drop the soul cage and the last Soul Shard placed in it, rounded down to the minimum number of souls for its tier.
- (Placing another Soul Shard in a Soul Cage that already has a Soul Shard will cause the earlier Soul Shard to be lost.) probably outdated
- Prior to 1.5.2, when a shard is put in to a soul cage, the number of kills on the shard will round down to the nearest tier (64, 128, 256, 512, or 1024 kills). For example, if a shard with 750 kills is put into a Soul Cage, this will be rounded down to tier 4, and retrieving the shard from the cage will yield a shard with only 512 kills. As of 1.5.2, soul shards now correctly remember the number of souls stored in them.
- Destroying a soul cage with a Wither Skeleton shard in it will drop a Skeleton shard of the same tier because they have the same entity id. Possibly related is the fact that if you place a Wither Skeleton shard in a cage, it will show a small Skeleton inside, rather than a Wither Skeleton, although it will spawn Wither Skeletons.