ON THIS WIKI
|This article is a stub. You can help the wiki by expanding it.|
The Melee Turtle is a ComputerCraft Turtle which specializes in fighting. Its attack is the strongest of all turtles, at 10 hit points (5 hearts) of damage per attack. The turtle will automatically collect its victim's drops upon killing them and will even cause mobs to drop their XP. Turtles on their own however are incapable of collecting XP orbs. To fully automate an XP farm, Melee Turtles can be used in conjunction with items such as the Brain in a Jar, Sewer, Vacuum Hopper, or Misc Peripherals' XP Upgrade peripheral.
The turtle API exposes the function turtle.attack() for Lua scripts but no default program exists for making the turtle attack.
- Each recipe is reversible, but not shapeless.
- Only the swords listed can be used (i.e. an iron sword does not work).
- The sword must have no damage.
- Enchantments on the sword will have no effect on the Melee Turtle's attacks.
- The type of sword used will be shown on the side of the turtle.
Crafty Melee Turtle
Wireless Melee Turtle
A simple attack program, which has the turtle continuously attack whatever is in front of it, can be coded as follows:
while true do turtle.attack() sleep(.1) end
Or, to have the turtle attack only while receiving a redstone signal (to its back, in this example):
while true do while redstone.getInput("back") do turtle.attack() sleep(.1) end sleep(.5) end
To create either of these programs, type in "edit [program name]" (without the brackets) in the turtle interface and press Enter. Type in your program and save it (press Control to bring up the menu, then hit "s") and exit (Control, "e"). To run the program, type the program name into the turtle interface, and hit Enter.
If you want the program to start automatically whenever the turtle loads or is rebooted, give it the name "startup".
Note that if you are on a multiplayer server without pvp enabled, the turtle will not attack you.