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Buffer Gate (Project Red)
| Buffer Gate | |
|---|---|
| Name | Buffer Gate |
| Source Mod | Project Red |
| ID Name | ProjRed|Integration:projectred.integration.gate:7
|
| Type | Block |
| Stackable | Yes (64) |
| Solid | Yes |
| Transparent | Yes |
| Affected by Gravity | No |
| Emits Light | Yes (7) |
| Flammable | No |
| Required Tool | Any tool |

Buffer Gate is a block added by the Project Red (Integration) mod. It outputs a high signal (1) when the input side receive a high signal (1). Any redstone signal strength that is not zero is accepted as a valid high input signal (1). A high output signal from the gate is always a redstone signal at maximum signal strength (15). The main goal of this gate is to (re-)amplify a redstone signal to the maximum strength.
Like all logic blocks added by the mod, the Buffer Gate can be placed on any side of a block.
When right-clicking the gate with a Screwdriver, it will toggle between various permutations of output configurations where one or two of the outputs are disabled.
It takes two ticks for a signal change to propagate from the input to the output of the gate. This means that as there are 20 ticks in a second, it would take one second for a signal change to propagate through ten of these gates.
When the player hovers over the block with their crosshairs, a layout is drawn around the block denoting the names of the in-/output sides.
Truth table
| Input | Output |
|---|---|
| IN | OUT |
| 0 | 0 |
| 0 | 1 |
Recipe
Usage
Buffer Gate (Project Red) has no known uses in crafting.
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