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Block breaker
Block breaker | |
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Name | Block breaker |
Source Mod | TubeStuff |
ID Name | Unknown |
Type | Block |
Stackable | Yes (64) |
Solid | Yes |
Transparent | No |
Affected by Gravity | No |
Emits Light | No |
Flammable | No |
Required Tool |
This article is about Block breaker from TubeStuff. You may be looking for Block Breaker (RedPower 2) from RedPower 2. |
This article is about Block breaker from TubeStuff. You may be looking for Block Breaker (MineFactory Reloaded) from MineFactory Reloaded. |
The Block breaker is a block used to break blocks automatically.
Recipe[edit]
Usage[edit]
The Block Breaker does not break on its own; it requires a tool to do so. Right-click the block with tool in hand to place it inside. Block breaking speed depends on tool used. Tool will be damaged, lose energy or have any other parameter changed as if it was held by player and used with Button 1 (left mouse button by default). These two properties make it similar to the Deployer. Broken block will be placed in pipe or any sort of inventory at the back of the Block Breaker. Note: Like most blocks, the block breaker cannot eject directly into a Pneumatic Tube network; use a Relay to connect to your Pneumatic Tube network.
If the Block Breaker doesn't have a tool inside (for example, it broke) it will accept a tool inserted from any side (using work-side for constant refilling is not advised for obvious reasons).
Known bugs[edit]
If Block Breaker is broken, moved or somehow else interrupted while block is not yet broken, breaking animation will remain on block and even if it is broken. The only way to fix that is to place Block breaker and allow it to break block fully.
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