ON THIS WIKI
|The content described in this article is not fully updated and/or finished and may be in need of edits. Please help Feed The Beast Wiki by updating it where appropriate.|
|Wisps spawned near a node, inside a glass cage made to trap them.|
|Damage||4 (2 Hearts)|
|Spawn||Near nodes with high flux levels.|
|Source Mod||Thaumcraft 4|
A Wisp is a flying mob which is spawned in areas with a high level of flux. They appear as glowing balls of energy that float in the air. Most wisps are neutral and will not attack unless you provoke them. Exceptions include wisps containing mutatio, malum, and mortuus as their primary aspects, which will attack you on sight (purple, red, and black wisps, respectively). Wisps attack by firing bolts of energy at the player.
They spawn when there is a high enough flux amount present, and usually of the Aspect/Essentia you waste the most. Say you're making Nitor, and waste some Potentia (Power) Essentia, that goes into the closest Node. When enough Potentia is present inside the node, it will spawn a wisp with Potentia as the main aspect. They also spawn in the obsidian ruins(only in the mountains) by a Wisp spawner. The only possible way to find the obsidian ruins is to follow the obsidian totems into the mountains.
Wisps drop Wispy Essence, which has Mutatio (Flux) essentia, Animus (Spirit) essentia and 4 of whatever Essentia it was made out of. Wispy Essence tends to fall out of the sky, so if you kill one in your house, check the roof.
- A Wisp isn't visible if it's between you and the front surface of a ComputerCraft Monitor or Advanced Monitor. However, the particle trail it leaves behind is visible.
- A Wisp can drown or burn just like any other mob. If a Wisp is set on fire, the fire animation will spawn in it as normal, but will appear bigger than the Wisp.