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Advanced Loot Info
| Advanced Loot Info | |
|---|---|
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| Name | Advanced Loot Info |
| Creator | Yanny |
| Latest Version | 1.9.1 |
| Minecraft Version | 26.1.2 |
| CurseForge | CurseForge |
| Root Mod | Stand Alone |
| Modpacks | Feed The Beast Evolution Feed The Beast Skies 2 Feed The Beast StoneBlock 4 Feed The Beast Unstable 6 |
Advanced Loot Info (or ALI) is a recipe-viewer plugin mod by Yanny that surfaces detailed loot table and trade information inside JEI, EMI and REI. The mod adds no items, blocks or commands of its own. Its only effect is the extra recipe categories that appear in whichever recipe viewer the player already has installed.
What it shows

Out of the box Advanced Loot Info registers categories for every kind of loot table the vanilla game uses, grouped under four headings:
- Block loot, further split into plant loot (any vegetation block) and the catch-all block loot category. Selecting a block in JEI/EMI/REI surfaces what it drops, including tool requirements, condition predicates and weighted random rolls.
- Entity loot for every mob in the game, with separate icons for skeletons, zombies and so on once another mod adds them. Each entry lists the drops along with the conditions that gate them, such as whether the killer was a player or whether the mob died on fire.
- Gameplay loot for non-block, non-entity tables. The default list includes chests, trial chambers, fishing, archaeology, hero-of-the-village trades, cat morning gifts, piglin bartering, sniffer digging, panda sneezing, shearing, armadillo shedding, chicken laying, pumpkin carving, charged-creeper drops, harvesting and turtle growing.
- Trade loot for villager and wandering-trader offers.
Inside each category the entry pages show the full structure of the underlying loot table: pool weights, random rolls, bonus rolls, predicate chains, item functions and any data-component changes the table applies. Tooltips spell out which items are guaranteed, which are weighted and which are gated by conditions like silk touch, fortune level or weather.
Modded loot
The mod automatically picks up loot tables from other mods that follow the vanilla format, so any mod that registers a new mob, block or chest table appears in the matching category without further setup. A few specific mods (LootJS and The Aether, for example) ship a small Advanced Loot Info plugin that improves how their custom tables are rendered.
Configuration
The mod reads its config from config/ali_config.json. Most pack makers will not need to edit it, but the file is fully described by a JSON schema shipped alongside the mod (ali_config.schema.json) for editors that support it.
| Option | Default | Description |
|---|---|---|
configVersion
|
0
|
Schema version. Reserved for future migrations. |
blockCategories
|
(vanilla defaults) | Block-loot categories, each with a key, icon, optional catalyst, optional hide flag and the list of block classes it covers. The defaults are plant_loot and block_loot.
|
entityCategories
|
(vanilla defaults) | Entity-loot categories. The default is a single entity_loot bucket that catches every entity class.
|
gameplayCategories
|
(vanilla defaults) | Gameplay-loot categories, each with a list of regular expressions that match the loot-table id. The default config seeds the full vanilla set listed above. |
tradeCategories
|
(vanilla defaults) | Trade-loot categories. The default is a single trade_loot bucket that matches every trade table.
|
disabledEntities
|
(empty list) | List of entity ids to exclude from the loot view entirely. |
logMoreStatistics
|
false
|
Enables extra debug logging about how many loot tables were processed, useful for troubleshooting missing entries. |
showInGameNames
|
true
|
Shows the in-game display name of each loot source in the recipe viewer instead of the raw registry id. |
Each entry in the four category lists also supports the following inner options:
| Option | Default | Description |
|---|---|---|
key
|
(required) | Unique resource location identifier for the category (e.g. ali:plant_loot).
|
type
|
(required) | Category type. One of BLOCK, ENTITY, GAMEPLAY or TRADE.
|
icon
|
(required) | Resource location of the item used as the category icon in the recipe viewer. |
hide
|
false
|
Hides the category from the recipe viewer entirely. On the server side, also stops loot data for that category being sent to the client. |
catalyst
|
(empty) | One or more items (or item tags) that act as catalysts. Right-clicking a catalyst in the recipe viewer jumps straight to that category. |
Compatibility
The mod works with whichever of JEI, EMI or REI is installed. At least one of them has to be present for the categories to appear, because Advanced Loot Info only provides the data layer and relies on those mods to draw it.

