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Weapon

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A weapon is an item which inflicts increased damage to a mob when used to hit it than any other item, and/or is used solely as a means of damaging mobs.

Weapon damage[edit]

Standard weapons[edit]

This table shows the damage per hit dealt by a weapon of a particular category crafted with a particular material. Damage is measured in whole Hearts.

Wood Gold Stone Bronze Iron** Gem* Diamond
Sword 2 2 2.5 3.5 3 3.5 4
Axe 1.5 1.5 2  ? 2.5 2.5 3
Pick 1 1 1.5  ? 2 2 2.5
Shovel 0.5 0.5 1  ? 1.5 1.5 2
Bow 0.5, 3 or 4.5/5 - - - - - -
Gem tools are crafted with Ruby, Sapphire or Green Sapphire.
The Quartz sword is identical to the Iron Sword.

Using any other item, or no item (i.e. an empty hand), will always deal 0.5 damage per hit.

Industrialcraft weapons[edit]

Industrialcraft includes new kinds of weapons. This table shows the damage per hit dealt by those weapons. Damage is measured in whole Hearts.

Damage Number of uses EU capacity Notes
Chainsaw Chainsaw 4.5 50 10,000 -
Advanced Chainsaw Advanced Chainsaw 6 100 15,000 -
Mining Laser Mining Laser 3 - 10
Varies with mode
Target is ignited
20 - 2,000
Varies with mode
200,000 Causes collateral damage
Nano Saber Nano Saber 2 unpowered
10 powered
 ? 40,000 -
Vajra Vajra 13 150 1,000,000 Also mines any block at a rate of 20 per second
Supports 1 tool enchantment
MFFS Defence Station MFFS Defence Station Instant kill several dozens 10,000,000
Force Energy
No loot from mobs
Steals inventory of players killed