ON THIS WIKI
ON THIS WIKI
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Each Ars Magica 2 spell must have at least one Shape.
- Area of Effect -- Must be placed last. This Shape effects an area around the place the spell is cast. Nothing will happen if a spell with this Shape is cast in Diminished mode.
- Beam -- Upgrades the effect and mana cost of Channel.
- Binding -- Creates a tool that uses mana instead of durability.
- May not be implemented in certain versions of this mod.
- Chain -- Allows the spell to jump to 4 additional targets around the casting point.
- Channel -- Allows the spell to be cast continuously.
- Contingency -- Activates when one of the five items below happens to the player.
- Death -- Activates just before death.
- Fall -- Activates just before impact.
- Fire -- Activates when the player is lit on fire.
- Health -- Activates when the player heals.
- Hit -- Activates when the player is hit.
- Projectile -- Casts the spell once in front of the player. The spell activates on contact with a block or a mob.
- Rune -- Activates on the ground near the casting point and can be triggered only once.
- Self -- Casts the spell on the player.
- Touch -- Casts the spell on a block or mob that the player can touch
- Zone -- Must be placed first. Activates on the ground near the casting point and effects anything within a radius for a time.
- Area of Effect -- Moonstone, Air Essence, 1000 Neutral, Light or Dark Essence, TNT
- Beam -- Standard Focus, 2 × Blue Topaz, Aum, Purified Vinteum Dust, 500 Neutral Essence
- Binding -- Binding Catalyst (any type of tool), Chimerite, Wooden Sword, Stone Shovel, Iron Hoe, Golden Axe, Diamond Pickaxe
- Chain -- Iron Ingot, Tripwire Hook, String, Sunstone, Lead
- Channel -- Tarma Root, Arcane Ash, Arcane Essence, 500 Neutral, Light or Dark Essence
- Contingency: Damage -- Clock, Lightning Essence, Diamond Sword, Tarma Root, Moonstone, 5000 Neutral, Light or Dark Essence
- Contingency: Death -- Clock, Ender Essence, Stone, 3 × Stone Slab, Blaze Powder, Tarma Root, Arcane Ash, 5000 Dark Essence
- Contingency: Fall -- Clock, Feather, Tarma Root, Arcane Ash Air Essence, 5000 Neutral, Light or Dark Essence
- Contingency: Fire -- Clock, Magma Cream, Tarma Root, Fire Essence, Sunstone, 5000 Neutral, Light or Dark Essence
- Contingency: Health -- Clock, Potion of Healing, Tarma Root, Blue Topaz, 5000 Neutral, Light or Dark Essence, Life Essence
- Projectile -- Vinteum Dust, Snowball, Arrow
- Rune -- Yellow Rune, Blue Rune, Red Rune, White Rune, Black Rune, Orange Rune, Purple Rune
- Self -- Aum, Lesser Focus, Vinteum Dust, 500 Neutral Essence
- Wall -- Vinteum Dust, 2 × Magic Wall, Cobblestone Wall, Fence, 3500 Neutral, Light or Dark Essence
- Wave -- Vinteum Dust, Magic Wall, 26000 Neutral, Light or Dark Essence
- Touch -- Feather, Raw Fish, Clay, Vinteum Dust
- Zone -- Tarma Root, Moonstone, Diamond, Sunstone